Free Planetary Annihilation Key
The Developer says:
Colonize solar systems, annihilate homeworlds, and exterminate your foes in epic interplanetary battles with multiple players and thousands of units. Planetary Annihilation takes strategy gaming to a never-before-seen scale — and gives players powerful tools to control the action.
Blow up everything, anywhere; dominate with punishing spacecraft, robots, and other futuristic machines of war. Arm asteroids and send them on planet-destroying collision courses. And take over an entire galaxy in a dynamic single-player mode with procedurally generated content. Don’t just win, annihilate!
Key Features Include:
- Epic Single-Player – Galactic War is a twist on traditional real-time strategy campaigns that has players battling across a dynamic galaxy filled with procedurally-generated content. Every playthrough is different. Annihilation is final.
- Epic Multiplayer – Play with up to ten friends (or enemies) in massive free-for-all and team-based matches.
- Spectate – Spectate matches with a suite of incredible viewing options.
- Advanced Command And Control – With intuitive drags and clicks, seamlessly switch between planets, mine resources, create custom unit formations, or pulverize armies.
- Dynamic Picture-In-Picture – View and interact with your units on another planet in a second window as you focus and control the action in your primary view.
- Instant Replays – View in-match recordings in real-time while matches are in progress. See when a battle turned by rewinding the game to any point or check out the entire match after a game ends.
- Smash Planets – Don’t just win, annihilate. End games with the mother of all weapons: an asteroid on a collision course.
The Community says:
It’s sad, really. I enjoyed Planetary Annihilation despite its flaws during beta (such as poor balance and crashes). Launching planets into other planets, and shooting 50 nukes at once to completely annihilate someone was good fun, and things were only looking to get better, but once Uber out of nowhere decided to “release” the game, the fun was over.
“So that’s it?” I thought, wondering where all the other promised features were. The game was still buggy, unbalanced, and far from complete, but Uber considered it a job well done. It wasn’t much later when Uber launched a Kickstarter for a new game, called “Human Resources”. They asked for 1.4 million dollars, and needless to say, it failed. –Hexus